- 1Oh no, my controller doesn't work??!?!?!?
- 1.1Configuring the controller
Oh no, my controller doesn't work??!?!?!?
If when running Mupen64Plus you see an error message such as:
Then this guide is for you.
★ Generic USB controller, this uses a standard USB port, if your program or application accepts USB controller input, it can be used natively without drivers or patches, just plug and play. ★ It works with any emulator you wish to download and use. Google SNES emulator and then the same for Roms. Hi I have a retrolink usb n64 controller which I am trying to use on my pc with windows 10 installed. It is recognized in the control panel as a generic controller but not by the software on my computer. Within the control panel it also mentions that it was 'not migrated'. Any help would be greatly appreciated. We spend 77 hours on researching and comparing 50 of popular models to determine the Best Innext Snes Controller Driver 2020 you can buy. We will be continually updating this page as we launch new reviews. Once we’ve tested a sufficient number we’ll start to compile lists of the Top Rated Innext Snes Controller Driver.
Configuring the controller
Take a look at the InputAutoCfg.ini file. If you are using Linux and have installed Mupen64Plus, this should be in either /usr/local/share/mupen64plus or /usr/share/mupen64plus, or (if you are using Windows or haven't installed Mupen64Plus to your system) in the same directory as everything else.
Copy and paste one section of the configuration file and change the name between the brackets ('['
and ']'
) to whatever the name of your controller is (should be printed out by Mupen64Plus, in this example 'My Awesome Controller').
So let's say for example you've copied the section 'Mega World USB Game Controllers' and changed the name of the section. You should have:
somewhere in InputAutoCfg.ini. Now all you need to do is to change the values to correspond to your controller. It shouldn't be too hard to figure out how to change the values, but there is some documentation at https://github.com/mupen64plus/mupen64plus-core/wiki/Mupen64Plus-Plugin-Parameters#wiki-InputSDL if you need it. Remember that on some controllers the D-Pad is just another axis, in those cases replace hat() with axis() (make sure you use the correct syntax for axis). You may also use the SDL joystick testing programs (available on our Downloads page) to determine the button/axis/hat numbers which correspond to the various controls on your joystick.
Using a Mouse
You can enable mouse control of the analog stick by setting the 'mouse' parameter to True in your input config section. There is a parameter to control the sensitivity of the mouse movement (called 'MouseSensitivity'). The default value for MouseSensitivity is '2.00,2.00'. You can also bind mouse buttons to the N64 controller buttons by adding a clause to the button binding string. For example: Start = 'button(9) mouse(0)' will bind the N64 controller Start button to button 9 on the joystick and button 0 on the mouse.
When the mouse is enabled, Mupen64Plus will 'grab' the mouse, so you will not see the pointer, even when running in windowed mode. To toggle the mouse grab while playing a game, press the Left Control and Left Alt keys together.
Special Macintosh Instructions
To use an Xbox360 controller with a Macintosh, you can use the TattieBogle Driver from tattiebogle.net. There is also an image which demonstrates the button mappings on imgur.
Ok, it's working, now what?
Innext Controller Driver Mac
If you've got a nice configuration you can send it to the Mupen64Plus team at mupen64plus@googlegroups.com. That way they will be able to include the configuration in the official Mupen64Plus releases. Make sure to include the exact name of the controller and a description as well.